#include "qvulkanpaintengine.h"

QVulkanPaintEngine::QVulkanPaintEngine() {}

bool QVulkanPaintEngine::begin(QPaintDevice *pdev)
{

}

bool QVulkanPaintEngine::end()
{

}

void QVulkanPaintEngine::updateState(const QPaintEngineState &state)
{

}

void QVulkanPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr)
{

}

QPaintEngine::Type QVulkanPaintEngine::type() const
{

}
